![]() The dead Crewmate will show up as both dead and alive on the meeting screen. There is a glitch that occurs when a Crewmate is killed by An Impostor and someone calls an emergency meeting simultaneously.Different visuals are used for when a body is reported or the emergency button is used.If the player does not select a location, one is picked at random. Players can choose from three out of the following six locations: Brig, Cargo Bay, Engine Room, Kitchen, Main Hall, and Records. After an emergency meeting, each player is given 10 seconds to choose where to spawn. ![]() Instead, the character remains where they were when the emergency meeting is called. On The Airship, emergency meetings are not held in a specific location. The screen that allows players to choose where to spawn after an emergency meeting on The Airship. On Polus, emergency meetings are held in Office, with all players' positions circling the emergency button on the table in the top room. All players are stationed around the emergency button on the left table. ![]() On MIRA HQ, emergency meetings are held in Cafeteria, similar to The Skeld. On The Skeld, emergency meetings are held in Cafeteria, with all players stationed in a circle around the emergency button on the middle table. Any critical Sabotages in effect at the time will also be resolved. When an emergency meeting is called, all dead bodies on the map disappear and can no longer be reported. The case is the same when a player reports a dead body. The player who called it will have a megaphone icon appear on the right side of their name bar in the voting screen. Whenever an emergency meeting is called, an overview screen will appear, showing who called the meeting and who died since the last meeting. Emergency meetings cannot be called via the emergency button during Sabotages, excluding Door Sabotage. The meeting then goes to discussion time, unless discussion time is set to 0 seconds in the settings, in which case it will go on to voting time. The players are unable to voluntarily move. When an emergency meeting begins, unless the game is on The Airship, all players are teleported to either Cafeteria (for The Skeld and MIRA HQ) or Office (for Polus), depending on the map. Emergency meetings are not the same as discussion time.
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